Stories & Projects

  • Designing for the post-pandemic, multi-generational home

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    Is the global trend of multi-generational homes here to stay? If so, how can innovative design make the most of the opportunities and challenges presented by these households?

  • Biodesign: Embracing Dystopia

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    In a challenge to develop speculative concepts designing with living things, students were asked to look into the future to explore how biodesign might shape our societies through the 21st century.

  • From sketch to model - the making of a 'Star Wars' lightsaber

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    For his first ever sketch-to-model project, BFA1 student Isaac Stenegärd produced something quite special during the 'workshop training course'. Yes, it's a 'Star Wars' lightsaber.

  • Pioneering the next generation of intensive care units

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    The first few minutes and hours spent at an intensive care unit (ICU) can be vital, literally. The speed and quality of care often affect patients' lives for years to come. In a project with Getinge, APD2-students explored new design solutions for vital sign monitoring in an ICU.

  • A vision of mobility for tomorrow’s urban families

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    In a collaboration with Lynk & Co, TD1 students explored a range of mobility solutions for urban families in 2030. Each team received a unique brief where they were challenged to draw inspiration from different cities, cultures and user groups.

  • Ecocentric design for future forestry

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    Recently, students from Umeå Institute of Design at Umeå University completed a unique project in collaboration with the Cluster of Forest Technology along with several major stakeholder in the forest industry. But the intended client was not industry, but nature.

  • Designing with fluid assemblages

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    Things are not what they used to be. And design cannot be what it used to be if it is to work with them responsibly.

  • Creating together in the digital space

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    Can collaborative design processes evolve in a time of lockdown and separation? In a project with Microsoft, the students' imagination was tested as they embarked on a quest to co-create in the remote space during the Covid-19 pandemic.

  • Exploring ‘the new normal’ in the post Covid-19 era

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    Mid-pandemic, Electrolux challenged students at UID to explore new home care solutions for the post Covid-19 era. The concepts developed by students attempts to define a new generation of household appliances, products that could make the future home a more caring space in challenging times.

  • An Experiment in Machine Learning

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    Over the past decade, AI and machine learning have provoked debate in the global design community. But what if machine learning could be used as a tool to break down gender stereotypes and spark creativity among young children?

  • Design driven by emotion

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    Can the emotions of a single user inform the design journey for an entire vehicle concept? First-year transportation design students explored an unusual process driven by emotion.

  • Alumni Interview: Alberto Villarreal on creativity and staying relevant

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    In design, one should always strive towards becoming a generalist, not a specialist. That's according to Alberto Villarreal.

  • Simon's grad project landed him his dream job

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    In his grad project last year, Simon Linge collaborated with ABB to develop an idea for a robot that buzzes around hospital halls stacking shelves. Today, he works at the Swiss-Swedish multinational corporation.

  • Looking back - To create the future of design education

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    What Maria Göransdotter doesn't know about UID is probably not worth knowing. After shouldering several roles, not least as vice rector, she is now primarily focusing on her doctoral thesis on Scandinavian user-centred design.

  • Towards a Digital Democracy

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    In their latest course, Fluid Assemblages, the second-year students of the Master's Programme in Interaction Design were challenged to "look under the hood" of the tech apps and gadgets of our time.

  • For the love of Super Mario

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    An idea conceived in the UID workshop a decade ago has gone from one-off prototype, to viral hit, to the finished article. The product, a computer mouse, is inspired by the iconic Nintendo console that brought us the Mario Bros and Donkey Kong.

  • Alumni Interview: From Newton to Apple - The physicist who shaped the iPhone

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    Camille Moussette, the pioneering PhD graduate from UID, is designing for hundreds of millions of people. Follow his path from struggling physicist to impactful designer at the heart of the Apple factory.

  • VIDEO: Alexandra Deschamps-Sonsino on the dualities of being a designer

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    Alexandra Deschamps-Sonsino, keynote speaker at UID19, talks candidly about the conflicting dualities of being a designer.

  • UID19 – Design making a difference

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    Follow the students journey during this year's grad show, UID19 Design Talks & Degree Show.

  • Deciphering the language of big banks through inclusive design

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    Inspired by his autistic brother Julian, André Kennedy,  MFA IxD 2018, developed an inclusive financial system for people living with neurodevelopmental disorders.