CAID1 for APD1

Advanced level step 1, 3 credits, 5ID117

For Master students this course could be continued with CAID 2 as a part of "Advanced Computer Aided Modelling and Visualization"

The CAID program used is AutoDesk Alias Automotive. From now on called just Alias.

 

Alias _web1

Form of tuition

Tuition is in the form of lectures and practical training under the supervision of tutor. In the computer lab, exercises will be carried out under the guidance of an authorized teacher. All sections in the course are obligatory. The Lessons (and PDF:s) could be found at our server (S5) see link below.
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School Server _240

 

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.Our school Server full of files :) 

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Form of tuition

Tuition is in the form of lectures and practical training under the supervision of tutor. In the computer lab, exercises will be carried out under the guidance of an authorized teacher. All sections in the course are obligatory. The Lessons could be found at:

Autodesk Alias Getting Started page: Foundation Tutorials 
Alias Getting Start _240px

 

Download Alias on your private computer!  :)

Autodesk Free Softwares  (Alias 2018, VRed 2018 works on Mac OS X)

Preliminary Schedule and required assignments:

 

 

Day 1

Welcome to the Alias Basic Course :)

Why Alias? What about Rhino, Maya, 3D-studio Max, Speed Form, ZBrush...

Download Alias on your own computer. Here!

Autodesk Education Community

Expected learning outcomes

  • Ability to model and visualise
  • Use some NURBS tool
  • Material and lightning effects for evaluation
  • Make your own simple 3D designs 

Show File name extensions

  • Open a Windows file folder
  • View -> File name extensions. mark it, Enable visibility

Extension On

Download course files

Course Files _Orginal _240px

 How to Upload Assignments

CAMBROloginENG

 Cambro To English

 Watch & Practise

Essential Skill Videos

2018_Essentiall Skill Videos

F1 Interface Fundamentals

 3_Vacuum Cleaner _240p 6_Label _240p

Introduction to F1 Tutorials

F1.1 Using the Alias File System

F1.2 Zooming, Panning, and Tumbling the Scene

F1.3 Organizing Parts onto Layers

F1.4 Selecting and Grouping - Importing Wheels

F1.5 Moving, Scaling, and Rotating the Wheels

Interface and Problem Solving Tips

 Golden Rules

Link here:    It's good stuff. Read it!  :)

2018_CVLayout

 NURBS Fundamentals

  • Curves, CVs or edit point
  • Skin, revolve, extrude and planar surface from curves
  • Hardware Shade, AO ambient occlusion, Anti-aliasing, tolerance
  • Direct modeling, moving CVs

 F2 Geometry Fundamentals

Introduction to F2 Tutorials

F2.1 XYZ Dimensions and Accuracy

F2.2 Circles and the Information Window

F2.3 Importing a Polygon Mesh and Local Axes

 

 

 

Day 2

F2.4 Pivot Points and Grouping

F2.5 Snapping with Mouse Constraints

F2.6 CV Sculpting a Cylinder

F2.7 Construction Planes - Working on an Angle

F2.8 CV Sculpting Cubes and Groups

F2.9 Using the Marking Menus and Shelves

 

Assignment #1

Desk Lamp

1._Desk Lamp _240pCAMBROloginENG

 

Continue: Watch & Practise 

F3 NURBS Fundamentals

 2018_Fewer _More _CVs

Introduction to F3 Tutorials

F3.1 NURBS Surfaces 1 - Degree and CVs

F3.2 NURBS Surfaces 2 - Symmetry

F3.3 NURBS Curves - Spans and Edit Points

F3.4 Edit Point Curves - Car Outline Curves

Alias Golden Rule 7: Build to theoretical edges 
2018_Build _to _theoretical

F3.5 Curve Tools - Offset and Trim

F3.6 Wheel Arch Curves

 Skill Builder 3.7 - Multi-Span Curves

 Skill Builder 3.8 - Multi-Span Surfaces

 

 


Day 3

Assignment #2
Moving CVs, A Gear stick

2018_Gearstick _Skill Builder 3.8 CAMBROloginENG 

  • Organic shaping by moving CVs
  • Need a challenge? Try to make a leather seam with stitches :) 

2_Joystick _240p

 

 

Continue: Watch & Practise

Alias Golden Rule 2: Use the minimum number of CVs 2018_Not _to _many _CVs

Interface Shortcuts - Customizing Shelves

 

 

 

 

 


Day 4

F4 Projecting, Intersecting, and Trimming

 2018_Project _Intersect 2018_Project _COS

Introduction to F4 Tutorials

F4.1 Projecting and Trimming Surfaces

F4.2 Intersecting and Trimming Surfaces

F4.3 Trimming the Wheel Arches

F4.4 Trimming the Side of the Car

 Skill Builder 4.5 - Intersecting the Roof Line

 Skill Builder 4.6 - Trim Divide

 Skill Builder 4.7 - Fitting the Side Surface

Interface & Trimming Tips

 

 

 

Day 5

F5 Building with Curves & Surface Tools

 Modeling Approches

Introduction to F5 Tutorials

F5.1 Skin Surface and Construction History

F5.2 Skin, Planar, and Draft Surfaces

F5.3 Skin and Draft for Sketch Surfaces

 F5.4 Swept Surface: Mono-Rail "Car Hood"

 F5.5 Boundary Surfaces: Bi-Rail and Square

F5.6 Revolve Surface - Wheels

F5.7 Revolve Surface - Side Glass

 Skill Builder 5.8 - Parallel Roof Line

Interface and Surfacing Tips

 

Assignment #3
Start an Alias Project from "Scratch"
Make a Shower Gel Bottle

6_Label _240p 

  • Make a new Alias Project "from scratch"
  • Setup Construction Options (Tolerances)
  • Make a BOUNDING BOX! Real life scale.
  • Add some background sketches,  images or blueprints 
  • Symmetry? Model half or complete?
  • Direct modeling, moving CVs
  • Check Surface Normals
  • Render 3 images. Think about:
    • Shadows and
    • reflections
    • Anti_Aliasing
    • Tolerance of the tesselation
    • Ambient Occlusion AO
    • (Maybe use Depth of Field DOF blur?)

 

 Continue: Watch & Practise

KeyShot
How to use HDRI

KeyShot, HDRI-editor

7_Key Shot _HDRI_240p

 

 

 

Day 6

Assignment #4

KeyShot, Exploded View Animated

8_Key Shot _Exploded _Anim _240p

1 KeyShot file   (if not to big) and at least
1 video. With or without sound
(VRed can also be used.)
Think about:
  • Tesselation
  • Anti-Aliasing
  • Ambient Occlusion
  • Shadows (they are needed)
  • Lightning
  • Tele or wide angle lens
  • Movement type. Linear or Ease in and out
  • Aspect ratio 16:9 or 4:3
  • Sound
  • Titel or maybe make a "looping" video

 

Day 7

Introduction to SpeedForm

SpeedForm Basics.

Alias Speedform and Maximise Designers Workflow Webinar

T-spline!


Make a simple Bottle

Speed Form _240

Speed Form _Basics _180p

   

 

 

Day 8

Completing the assignments :)

Pick something from the "wish list"

 Examination form and marks

Examination is in the form of individual practical test and presentation of results of the given exercises at school.

In order to obtain credit for the course, all sections and assignments must be successfully completed. Students receive a mark of either Pass or Fail for each assignment and section. For those students who do not receive a mark of pass, another opportunity is provided to pass the assignment or examination after a period of time. Presentation must be done in person at the school premises.

To pass;

  • Save one (1) wire-file for each of the above Alias-exercises
  • Save three (3) picture-files for each of the above exercises
  • Picture size must be exactly 1920x1080 pixels
  • Pictures has to be in tiff or PNG -format (not compressed like jpg)
  • Save all files through the Cambro student portal:
    HERE1
    CAMBROloginENG
  • Show the lecturer all the nice   Pictures
    (within the school and not through a remote desktop)

Place:

Top PC Lab
Located in the top floor of the administration building at the left.

Time:

Student computer lab time
Monday to Friday   09.00 to 16.00
Wednesday 09.00 to 12.00

Tutor computer lab time
Monday       09.00 to 14.00
Tuesday      09.00 to 14.00
Wednesday  09.00 to 12.00
Thursday     09.00 to 12.00
Friday         09.00 to 14.00

Resources:

Alias Community;
General Discussion
Alias Community _240p

Fast concept modelling with
SpeedForm
Speed Form _240

Download        free softwares
Free Download _240

Our school Server full of files :)

School Server _240

Nice Rendering with:
VRed help and quickstart
VRed overview webinar
VRed Tire Mapping
VRed Motion Blur (wheels/bkg)
VRED

Nice Rendering with:
KeyShot
Key Shot _240

KeyShot Quick Tip: Depth Pass
Adjust Depth of Field (DOF) in Photoshop

Webinar 57: How to Use the KeyShot Material Graph

KeyShot Material Study: Rusty Metal
Esben Oxholm

QuickTip: Working with Glass Materials
Solid Glass vs glass material

KeyShot Webinar 43: Transparent Materials

 

KeyShot Webinar 50: Optimizing KeyShot for Speed and Quality

 

KeyShot 6 Overview: 9 - Render Settings and Output

KeyShot Manual

KeyShot Quick Tip: Material Animations

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HDRI backgrounds
On the Web:   Google Search
On the school server 1
   \\130.239.61.251\...
   ...CAID-folder \HDRI_Material
On the school server 2:
   \\130.239.61.240\hdri

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HDRI_240

Alias Character Line video

Alias Tricky two sided surface video

Alias Make a Pocket video

Alias "Rough out" a car video

 


Need a challenge? On your own. Make these:

File to be saved